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The Night Shop

I was drawn to the raw organised chaos of this
particular shop, where its organic layout, texture and print variation caught my eye

By incorporating dynamic camera angles, playing with foreground and background elements to
emphasise depth, I wanted to make a piece that
resonated with the splash screens that are popular with Riot Games

Keeping that in mind, I chose a camera angle that tried to get the feeling of claustrophobia and show how long and narrow the pathway is.

Final Render

Final Render

Grids

Grids

Sketch

Sketch

Lighting and Shadows

Lighting and Shadows

Colour Reference

Colour Reference

Reference

Reference